Hey everyone,
I’m trying to get multicamera working in Unity based off of the SDK examples but I’m running into trouble with classes that are using windows only DLLs such as InteropBitmap (System.Windows.Interop) and Imaging (System.Windows.Media).
I was wondering if there was an alternative way of writing it so it does not use InteropBitmap and Imaging. There may be more classes like this but right now I’m just trying to work through camera Create function.
Thanks,