I have gotten this error before when using a PS3 camera but was able to fix it by installing the Dev SDK. However this time I had my application working fine for weeks and only encountered this error when I tried changing my target .NET framework and experimented with building my app for x64. It happens whenever I try to use a function from the DLL. I more or less copied the C# sample for doing the DLLImport’s.
Now any time I try to run the sample code or my own code I get this error. I reset my target framework and put my build back to “Any CPU” instead of x64 but I still see the error whenever I use any CLEyeMulticam function. Does anyone know how to get around this error? Or what my VS settings should be to avoid this?
Also, I haven’t been able to find the DLL on my system anywhere… it was working before so I don’t think that is the issue, but it is certainly confusing.
Driver version: 5.3.0.0341
Platform SDK version: 1.6.4.0028