Hi there,
I am starting to play with the eye and your driver and find it pretty interesting.
First off, thanks a ton, for the article on latency. My macbook had the same issue and I was not up to speed on this. For our video app I was able to buffer around this, but your driver always failed thanks to the BootCamp.exe process. Maybe we will be lucky and Apple’s new Win 7 drivers released today will work around this.
The packaging of the eye says it supports YUV422 (YUY2 in the windows world). I would expect this to be handled in the camera and not in the driver. At least on our camera it is.
Then in this case we should be able to set the 60fps without requiring the Bayer transformation in the driver. Our rate should be 640 * 480 * 2 = 36864000 and this should be in the 35Mb/s range which should work.
And then we can even dump this directly onto the graphics card as a texture for more processing as needed without a color conversion in some cases.
Cheers,
Matt