hi!
im a little stuck with my DSI project:
now because im planning to use fidicuals / object tracking i tried to get as much resolution and fps as possible and therefore bought two PS3 cams from peau which already installed with the free CL driver:
can i use 2 cams with the free cl driver? [edit: no i cant - so i just bought the CL pack]
now i want to stitch the two cameras but im not sure if i understood how this works in particular. before stitching i tried to get a stable cam configuration with at least 640x480@60fps per cam which afaik would result in 1280x480
i edited CCV config to:
1280
480
<FRAMERATE>60</FRAMERATE>
...but im getting 15fps in CCV?
when i open CLEyeTest i only see one stream and i can not change framerate… or is it just CCV that wont change fps because “use framerate:” is checked…?
in the next step i want to document stitching the two cams. i couldnt find any tutorial that describes stitching even though it seems to be a little tedious and im sure this is also interesting for others.
how is stitching done?
i have to use a calibration pattern (lines or geometric forms) that both cams can see and the stitch the ends of each picture together using the various transforms and lens corrections within cl… correct?
but then ill be getting two blobs for a single “real” touch or do they “overlay” because two cams are connected… i dont understand.
help is very much appreciated