The PS3Eye Multicam DriverAuthor: AlexPDate: 12-20-2009
An overview of the long awaited CL-Eye/PS3Eye multicam driver... After a lot of testing and optimization of the internal driver code, we are ready to release the first version of the CL-Eye multicam driver. For your reference, below is the diagram of the internal components of the driver...
Note this article was depreciated on 12-29-2009 - Read about new version here...
After a lot of testing and optimization of the internal driver code, we are ready to release the first version of the CL-Eye multicam driver. For your reference, below is the diagram of the internal components of the driver. For a single camera configuration the 'Image Stitching' component is bypassed.
The driver exports simple API that allows for full control of PS3Eye cameras. I chose a C style export functions this time to allow for easier integration with different programming languages such as C#. Here is the 'PS3EyeMulticam.h' file that you would normally include in your code: Included in the driver archive is a full source code of a simple 'PS3EyeMulticamTest' application that allows you to run and test the multicamera driver.
This code could also serve as a good starting point for writing your own OpenCV image processing apps. The PS3EyeMulticamTest app uses all of the API functions defined in 'PS3EyeMulticam.h' file. Here is the 'PS3EyeMulticamTest.cpp' file:
//
// PS3EyeMulticamTest.cpp
//
// This is a quick test application for the
// CL-Eye Multicam driver
//
// To build it, in VS2008 create en empty window app project