Hi Forum,
I have tried a lot on this issue in the past few days and got some results
first of all I’m using QT Creator 2.0 based on QT 4.7
I downloaded the CLEye Platform SDK and added the .lib file to .pro in my QT Project,
Remember there is no need to the “-L” command.
(I created to folders in my project working directory calles “libs” and “includes” and put the .lib and .h file in them)
so I added the following two lines to my .pro file
LIBS += $$PWD/libs/CLEyeMulticam.lib
INCLUDEPATH += $$PWD/includes/
then I followed the sample file “CLEyeLatency.cpp” in CLEye SDK and created my main.cpp fole in QT like the file in Attachment.
The program starts and The camera begins working but very very very slowlyyyyy!!
It takes each frame about 2 seconds (I think it is some how related to default value of “waitTimeout” in CLEyeCameraGetFrame function) to be captured!!!
I ran the same program and it was perfect and all the FPS were working fine but in QT I don’t know where I am wrong…